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enchanting:enchanting_table

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Start > Enchanting > Enchanting Table

Enchanting Table Overview

The Enchanting Table is a crucial game mechanic used for enhancing weapons and armor. This table provides multiple functionalities, some available immediately upon construction and others that require unlocking with specific resources.

Features Available Upon Construction

  • Sacrificing: Allows players to sacrifice items like into useful enchanting materials.
  • Disenchanting: Permits players to strip enchantments from items, reverting them to their original state.

Features Requiring Unlocking

  • Enchanting: This feature allows players to apply magical effects to their weapons and armor, enhancing their attributes.
  • Augmenting: Augmenting lets players modify existing enchantments on an item to better suit their tactical needs. Each augmentation rerolls the available enchantments, offering new potential enhancements.
  • Material Converter: Converts basic enchanting materials into more advanced forms required for higher-tier enchantments.

Each of these features can be further enhanced by upgrading, which provides additional perks. Note that all unlocks and upgrades are bound to the character, not to the table itself.

Upgrade Costs

The following tables display the escalating costs for each level of upgrades across the different functionalities of the Enchanting Table. Each upgrade requires a mix of items that increases in rarity and quantity with each level.

Sacrifice Upgrades

Level Cores Additional Items Trophy Requirement Probability of material duplication during sacrifice
1 40 Surtling Cores 200 Tin 50 Trophy Frost Troll 3%
2 100 Surtling Cores 200 Bronze 50 Trophy Greydwarf Brute 6%
3 160 Surtling Cores 200 Iron 50 Trophy Abomination 9%
4 200 Surtling Cores 200 Silver 50 Trophy Stone Golem 12%
5 200 Surtling Cores 200 BlackMetal 50 Trophy Goblin Brute 15%
6 100 Black Core 200 Carapace 50 Trophy Gjall 18%
7 200 Molten Core 200 FlametalNew 50 Trophy Fallen Valkyrie 21%

Enchant Upgrades

Level Trophy Requirement Additional Items Runestone Requirement Probability of 1 or 2 extra effect
1 (Unlock) 5 Trophy Dragon Queen 200 Copper 50 Runestone Magic 0%, 0%
2 50 Greydwarf Eye 200 Bronze 50 Runestone Rare 2%, 1%
3 50 Ooze 200 Iron 50 Runestone Epic 4%, 2%
4 50 Crystal 200 Silver 50 Runestone Epic 6%, 3%
5 50 Dragon Tear 200 BlackMetal 50 Runestone Legendary 8%, 4%
6 50 Bilebag 200 Eitr 100 Runestone Legendary 10%, 5%
7 200 Celestial Feather 200 Proustite Powder 200 Runestone Legendary 12%, 6%

Augment Upgrades

Level Shard Requirement Additional Items Coin Requirement Rolled effects Reduction in Coin cost to unlock slot
1 (Unlock) 50 Shard Magic 100 Hard Antler 50,000 Coins 2 0%
2 50 Shard Rare 200 Ancient Seed 100,000 Coins 2 20%
3 50 Shard Epic 200 Withered Bone 200,000 Coins 3 20%
4 100 Shard Epic 200 Wolf Hair Bundle 300,000 Coins 3 40%
5 50 Shard Legendary 50 Goblin Totem 500,000 Coins 4 40%
6 100 Shard Legendary 200 BlackCore 600,000 Coins 4 60%
7 200 Shard Legendary 50 Bell 850,000 Coins 5 60%

Convert Materials Upgrades

Level Dust Type Additional Items Additional Items Materials Required Runestones Required
1 (Unlock) 200 Dust Magic 200 Flint 200 Ruby 5 5
2 200 Dust Rare 200 Chitin 200 Surtling Core 4 5
3 200 Dust Epic 200 Serpent Scale 200 Guck 4 4
4 400 Dust Epic 200 Obsidian 200 Freeze Gland 3 4
5 200 Dust Legendary 200 Needle 200 Tar 3 3
6 400 Dust Legendary 200 Mandible 200 Soft Tissue 2 3
7 800 Dust Legendary 200 MorgenSinew 200 Sulfur Stone 2 2
enchanting/enchanting_table.1721858579.txt.gz · Last modified: 2024/07/24 22:02 by eric