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Table of Contents
Enchanting Overview
Enchanting is a feature available to players who have completed the Progression Server and unlocked access to the Main Server. This game mechanic allows players to enhance their armor and weapons by using specific enchanting materials.
Unlocking Enchanting
To begin enchanting, players must first:
- Complete the Progression Server
- Unlock the Main Server
- Build the Enchanting Table within the game
- Unlock Enchanting within the Enchanting Table
Enchanting Materials
Players can acquire enchanting materials from creatures that are rated three stars or higher, which is a higher rating than those on the Progression Server. These materials include:
- Dust: Basic enchanting material.
- Reagent: Used primarily for armor enchantments.
- Essence: Used primarily for weapon enchantments.
- Shards: Obtained from sacrificing creature trophies.
- Runestones: Obtained from sacrificing boss trophies.
The likelihood of obtaining these materials increases with the star rating of the defeated creature.
Enchanting Process
To enchant an item, players need:
- Runestone: For the enchantment process.
- Dust: For both enchanting and augmenting.
- Essence (for weapons) or Reagent (for armor): Depending on the item being enchanted or augmented.
Enchanted items receive a list of Effects at random. These Effects can be further augmented once Augmenting is unlocked via the Enchanting Table.
Augmenting Items
Similar to enchanting, augmenting an item requires:
- Shard: Derived from creature trophies.
- Dust: As a base material.
- Essence (for weapons) or Reagent (for armor).
Augmenting allows the modification of an existing Effects, offering a list of random new Effects choices.
Rarity and Effects
Enchantments in the game are categorized into four distinct rarities, each providing a higher magnitude of effect or unlocking new enchantments not available at lower tiers. These rarities are:
- Magic: Basic level of enchanting, offering foundational enhancements.
- Rare: Provides more substantial enhancements than Magic.
- Epic: Introduces more powerful and sometimes unique enchantments.
- Legendary: Offers the highest magnitude of effects and the possibility of unlocking highly coveted enchantments.
The materials used in the enchanting or augmenting process must match the rarity of the item being enchanted. For example, a Legendary weapon requires Legendary materials for enchantment.
Artifact Level Enchants: Legendary items carry a 2% chance of achieving an Artifact level enchant, which is superior to regular enchantments. These enchantments may include unique effects or set bonuses that are not available at lower enchantment levels. When an item achieves Artifact status, it is guaranteed to have all six effect slots filled, enhancing its capabilities significantly.
Source of Enchanting Materials by Rarity
The game designates specific creatures and locations as sources for enchanting materials of different rarities:
- Magic Rarity:
- Creatures in Plains and elite creatures in Mountains and drop materials of Magic Rarity.
- Rare Rarity:
- Elite creatures in Plains and creatures in Mistlands drop materials of Rare Rarity.
- Epic Rarity:
- Elite creatures in Mistlands and creatures in Ashlands drop materials of Epic Rarity.
- Legendary Rarity:
- Elite creatures in Ashlands drop materials of Legendary Rarity.
This system ensures that players must venture into increasingly challenging territories to gather materials suitable for higher-level enchantments.
Recycling Enchanted Items
Enchanted items can be sacrificed to reclaim enchanting materials. However, the item itself will be lost in this process.