Start > Enchanting > Effects > Steady Shot
Steady Shot
Steady Shot is an enchantment that increases the damage of a bow when it is fully drawn and held for a certain amount of time before firing.
Enchantment Ranges
Maximum Values
Mechanic Overview
When a projectile is fired, the game checks the amount of time the bow was held fully drawn beyond the original maximum draw time. The Quick Draw effect is ignored in this calculation.
Example:
Assume your current skill level requires 2 seconds to fully draw the bow.
With a 40% Quick Draw bonus, you would reach full draw at 1.2 seconds, but Steady Shot still uses the original 2-second draw time for its calculations.
Overdraw Time:
Damage Calculation
Overdraw Percent: This is calculated as the overdraw time divided by the 5-second maximum (i.e., `Overdraw Time / 5s = Overdraw Percent`).
Damage Modifier: The overdraw percent is then multiplied by the Steady Shot modifier to determine the damage increase.
Example Calculation:
Damage Application