Start > Enchanting > Effects > Ranged Hit
Ranged Hit is a special mechanic that increases weapon or arrow damage by a hidden factor or formula, which can be adjusted for balance as needed. This mechanic is primarily influenced by enchantments on weapons and armor.
The total Ranged Hit value from all equipped gear pieces (weapon and armor) is used when calculating the final damage output.
Note: For the effect from armor to apply, the weapon must be enchanted with any type of enchantment.
The graph illustrates a double S-curve progression, which is designed to reflect how the RangedHit enchantment impacts damage. The first S-curve emphasizes the effect on bow-specific enchantments, ensuring that even melee builds (with an enchantment range of 0-100) can benefit from a decent bow.