worlds:progression_server
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worlds:progression_server [2024/07/25 17:12] – arkayn | worlds:progression_server [2025/08/18 21:56] (current) – [Central Town] arkayn | ||
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- | ====== Progression | + | ====== Progression |
- | Your journey begins here. Welcome | + | Welcome |
- | We are thrilled | + | ===== Overview ===== |
+ | The Progression Server is designed | ||
- | ===== Server Seasons ===== | + | * **Slow Progression**: |
- | The Sunshine Progression Server operates | + | * **Seasonal Resets**: |
+ | * **Resource Hub**: After defeating | ||
+ | * **MMO Enhancements**: | ||
- | ==== Season Cycle and Transition Between Seasons | + | ===== Server Mechanics ===== |
- | * **Initiation**: | + | The Progression |
- | * **Isolation**: | + | |
- | * **Duration**: | + | |
- | * **Announcement**: When a new progression season is announced, the current progression server is given a closing date. This date is usually set around the time of the Bonemass boss event in the new progression season. Specific dates are provided in the **# | + | |
- | * **Closure**: | + | |
- | ==== Resource Transfer ==== | + | * [[worlds: |
- | We give players ample time to transfer | + | * [[worlds:progression_server: |
+ | * [[:titles|Titles]]: Discover the titles system, including how to become a [[: | ||
+ | * [[respawn: | ||
+ | * [[locations: | ||
+ | * [[guides: | ||
- | For the latest information | + | ===== Territories ===== |
+ | The Progression Server uses the [[locations: | ||
+ | ==== Central Town ==== | ||
+ | {{ :worlds:skjermbilde_2024-07-24_031750.png? | ||
+ | The Central Town is built and updated throughout the season to become the heart of the Progression Server, a hub where Vikings gather. Key features include: | ||
+ | * **Free Amenities**: | ||
+ | * **Maximum Rested Bonus**: The town will have a spot with the maximum rested bonus available for the current era, which is updated after each boss expedition event (see [[worlds: | ||
+ | * **Road Network**: An extensive system of roads for easy navigation across the server. | ||
+ | * **Boss Expedition Hub**: The Central Town serves as the gathering point for weekly boss kill expeditions (see [[worlds: | ||
- | ---- | + | **Warning**: |
+ | ==== Portal Hub ==== | ||
+ | The Portal Hub will be built in due time, once its location is decided by the King’s builders. It features a centralized network connecting to the Central Town, Traders (e.g., Haldor), Boss Altars, Sacrificial Stones, and other players’ bases (always get permission before visiting another player’s base, as portal hopping is considered rude). Players can claim a portal to link their base for convenient travel. | ||
- | On every Progression Server, you'll find a central town where many Vikings gather. This hub provides essential amenities | + | ==== Boss Altars ==== |
+ | Boss Altars are designated territories | ||
- | In addition, there’s a portal hub connected to town where you can set up your own portal. This feature allows you to travel conveniently between key locations such as Haldor, boss locations, and sacrificial stones. | + | **Warning**: |
+ | ===== Server Mods ===== | ||
+ | While the Progression Server maintains a vanilla-like Valheim experience, carefully selected mods enhance the MMO atmosphere and streamline gameplay. Key mods include: | ||
+ | * **Dungeon and Resource Respawn Timers**: Dungeons and resources (e.g., ore deposits, trees) regenerate on a set schedule to ensure consistent availability for all players. See [[respawn: | ||
+ | * **Ward Limit**: The ward limit is set to the number of bosses a character has defeated. See [[buildpieces: | ||
+ | * **Personal Portals**: A custom mod created specifically for Sunshine Alley servers, allowing the player to place personal portals that link to public places (Central Town, Traders, Boss Altars, Sacrificial Stones) and other personal portals placed by the player. See [[buildpieces: | ||
+ | * **Other Mods**: Additional mods support the MMO experience, such as enhanced chat systems, player tracking, or event notifications. A full list is available at [[addons: | ||
+ | ===== Getting Started ===== | ||
+ | The Progression Server begins with players restricted to the Meadows biome, meaning mobs from other biomes yield no drops and resources from those biomes are not obtainable until the boss of the previous biome is defeated (see [[worlds: | ||
+ | |||
+ | * **Enjoy the Game**: Have fun doing whatever you find enjoyable, whether exploring, building, or crafting. Adhere to [[: | ||
+ | * **Plan for Seasonality**: | ||
+ | * **Visit the Central Town**: Once built, the Central Town is available for crafting, resting, or joining weekly boss expeditions (see [[worlds: | ||
+ | * **Claim a Portal**: When the Portal Hub is built, visit to claim a portal to connect your base to the Central Town, Boss Altars, Traders, and other players’ bases (always get permission before visiting another player’s base, as portal hopping is considered rude). | ||
+ | * **Progress Through Eras**: The server starts with the Meadows biome unlocked. Weekly boss expedition events unlock the ability to kill each boss in order (e.g., Eikthyr before The Elder). Kill bosses at your own pace - by joining the expedition event, alone or with your group. Check [[community: | ||
+ | * **Join the Community**: | ||
+ | |||
+ | ===== Additional Information ===== | ||
+ | * **Server Rules**: Review the [[: | ||
+ | * **Events and Challenges**: | ||
+ | * **Technical Support**: Encounter issues? Check the [[worlds: | ||
+ | |||
+ | ===== Related Pages ===== | ||
+ | * [[worlds: | ||
+ | * [[guides: | ||
+ | * [[community: |
worlds/progression_server.1721927544.txt.gz · Last modified: 2024/07/25 17:12 by arkayn