respawn:respawn_system
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| respawn:respawn_system [2024/08/27 03:01] – created arapeta | respawn:respawn_system [2025/09/05 03:23] (current) – arapeta | ||
|---|---|---|---|
| Line 17: | Line 17: | ||
| ===== Prevent Respawn ===== | ===== Prevent Respawn ===== | ||
| - | To prevent respawn put up a ward, or a workbench. | + | ==== Objects ==== |
| + | |||
| + | To prevent respawn | ||
| + | This blocks it in its vanila radius - the visiual ring in the game\\ | ||
| + | Nothing else will block it\\ | ||
| + | e.g. to stop large rocks, copper nodes, destroyed trees(stump removed), buildings etc. | ||
| + | |||
| + | ==== Monsters ==== | ||
| + | |||
| + | The Vanilla items that suppress respawning are unchanged e.g. Torches, campfires, workbenches etc | ||
respawn/respawn_system.1724727697.txt.gz · Last modified: 2024/08/27 03:01 by arapeta
