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features:locking_ships [2025/06/17 21:21] – arapetafeatures:locking_ships [2026/10/12 19:32] (current) – arapeta
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 ====== Locking Ships ====== ====== Locking Ships ======
  
-As we have had multiple cases of Ships being "borrowed" on the High Seas King Eirc has enabled our worthy Vikings to claim ownership of their vessels.+As we have had multiple cases of Ships being "borrowed" on the High Seas King Eric has enabled our worthy Vikings to claim ownership of their vessels.
  
 Simply Highlight the rudder and you will see the command to claim it, based on your keyboard mapping Simply Highlight the rudder and you will see the command to claim it, based on your keyboard mapping
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 Attempting to interact with an owned ship will generate logs and broadcast messages on all servers.\\ Attempting to interact with an owned ship will generate logs and broadcast messages on all servers.\\
 +
 +This will generate a system wide message (all servers and logs) that they are attempting to steal that ship.\\
  
 To Be explicit:\\ To Be explicit:\\
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   * Anyone attempting to destroy an owned ship to get the materials will generate a system wide message they are attempting piracy.   * Anyone attempting to destroy an owned ship to get the materials will generate a system wide message they are attempting piracy.
  
-This will generate a system wide message (all servers and logs) that they are attempting to steal that ship.\\+===== Guild Permission =====
  
 +Ships, when claimed, will give guildmates access by default.  This can be disabled with shift+G (key can be changed in settings)
 +
 +===== Warning =====
  
 In short - if you see a vessel of any type just floating, hover the mouse over the rudder carefully before touching it. In short - if you see a vessel of any type just floating, hover the mouse over the rudder carefully before touching it.
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 Of course, it will be considered bad form if ships floating outside a base are borrowed\\ Of course, it will be considered bad form if ships floating outside a base are borrowed\\
  
-but those left idle in the middle of nowhere - well - claim them or lose them.  It is also not unknown for mobs to break ships and for the mats to de-res over time leaving no trace.  Necks, in particular, hate all types of ships and are relentless in attacking them.+but those left idle in the middle of nowhere - well - claim them or lose them.   
 + 
 +===== Vanishing Ships ===== 
 + 
 +It is not unknown for mobs to break ships and for the mats to de-spawn over time leaving no trace.\\  
 +Necks, in particular, hate all types of ships and are relentless in attacking them. 
 + 
 +If you have a ship where it is vulnerable to mob attack - dismantle it and store the mats in a box if you want to keep it.\\ 
 +To aid in this King Eric has enabled the hammer to disassemble a ship with one right click, instead of the traditional viking method of hacking it apart with your axe. 
 + 
 +A claimed ship __cannot__ be stolen or destroyed by another player, and all attempts are logged.\\ 
 +So, if your claimed ship is simply gone, then look for the mobs that destroyed it.
  
  
features/locking_ships.1750195268.txt.gz · Last modified: 2025/06/17 21:21 by arapeta