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enchanting:ranged_hit [2024/08/13 00:20] – created ericenchanting:ranged_hit [2024/08/13 00:20] (current) – [Ranged Hit] eric
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-[[:Start]] > [[Enchanting:Enchanting]] > [[Enchanting:Effects]] > [[Enchanting:RangedHit]]+[[:Start]] > [[Enchanting:Enchanting]] > [[Enchanting:Effects]] > [[Enchanting:Ranged Hit]]
  
-==== RangedHit ====+==== Ranged Hit ====
  
-RangedHit is a special mechanic that increases weapon or arrow damage by a hidden factor or formula, which can be adjusted for balance as needed. This mechanic is primarily influenced by enchantments on weapons and armor.+Ranged Hit is a special mechanic that increases weapon or arrow damage by a hidden factor or formula, which can be adjusted for balance as needed. This mechanic is primarily influenced by enchantments on weapons and armor.
  
 === Enchantment Ranges === === Enchantment Ranges ===
   * **Weapon Enchantment:**   * **Weapon Enchantment:**
-    * Standard Weapon: RangedHit ranges from **30 to 80**. +    * Standard Weapon: Ranged Hit ranges from **30 to 80**. 
-    * Legendary Weapon: RangedHit ranges from **50 to 100**.+    * Legendary Weapon: Ranged Hit ranges from **50 to 100**.
   * **Armor Enchantment:**   * **Armor Enchantment:**
-    * Standard Armor: RangedHit ranges from **10 to 20**. +    * Standard Armor: Ranged Hit ranges from **10 to 20**. 
-    * Legendary Armor: RangedHit ranges from **15 to 25**.+    * Legendary Armor: Ranged Hit ranges from **15 to 25**.
  
 === Maximum Values === === Maximum Values ===
-  * The maximum possible RangedHit on all armor combined is **125**. +  * The maximum possible Ranged Hit on all armor combined is **125**. 
-  * The maximum possible RangedHit on a weapon plus all armor is **225**.+  * The maximum possible Ranged Hit on a weapon plus all armor is **225**.
  
 === Damage Calculation === === Damage Calculation ===
-The total RangedHit value from all equipped gear pieces (weapon and armor) is used when calculating the final damage output.+The total Ranged Hit value from all equipped gear pieces (weapon and armor) is used when calculating the final damage output.
  
 **Note:** For the effect from armor to apply, the weapon must be enchanted with any type of enchantment. **Note:** For the effect from armor to apply, the weapon must be enchanted with any type of enchantment.
enchanting/ranged_hit.1723508402.txt.gz · Last modified: 2024/08/13 00:20 by eric