buildpieces:personal_portals
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buildpieces:personal_portals [2024/12/09 00:45] – eric | buildpieces:personal_portals [2025/08/13 06:49] (current) – arapeta | ||
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**Personal Portals** and **Public Portals** are teleportation devices in your game, each with distinct functionalities. This article explores their mechanics, usage, and strategies for maximizing their potential for exploration, | **Personal Portals** and **Public Portals** are teleportation devices in your game, each with distinct functionalities. This article explores their mechanics, usage, and strategies for maximizing their potential for exploration, | ||
- | With Personal Portals, players can now target specific destinations directly, eliminating the need to construct a separate home portal for each remote location, and can completely replace the original teleporters. | + | |
+ | With Personal Portals, players can target specific destinations directly, eliminating the need to construct a separate home portal for each remote location, and can completely replace the original teleporters. | ||
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* Can connect to any Public Portals. | * Can connect to any Public Portals. | ||
* **Access**: | * **Access**: | ||
- | * Other players can use your Personal Portals to reach set destinations. | + | * Other players |
* In warded areas, players with Ward permissions can modify portal names and destinations. | * In warded areas, players with Ward permissions can modify portal names and destinations. | ||
==== Cautions ==== | ==== Cautions ==== | ||
- | * **Altering** another player’s Personal Portal target | + | * **Ward Access** grants |
* Entering another player’s Personal Portal without destination knowledge may lead to: | * Entering another player’s Personal Portal without destination knowledge may lead to: | ||
* **Remote locations** with no return portal. | * **Remote locations** with no return portal. | ||
- | * **Warded areas** where you could be trapped. | + | * **Warded areas** where you could be trapped. (Requests to a Thane to release you WILL be noted!) |
+ | * **Highly hazardous** locations with no easy escape. | ||
* **Best Practice**: Only use another player’s portal if you are certain of its destination. | * **Best Practice**: Only use another player’s portal if you are certain of its destination. | ||
+ | * Portals __not__ in a Ward can only be changed by the Portal owner | ||
+ | * Good manners would dictate asking before you use a random person' | ||
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* **Note**: | * **Note**: | ||
* Public Portals can only be used by players that have built at least one Personal Portal. | * Public Portals can only be used by players that have built at least one Personal Portal. | ||
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* The portal master can later rebuild and integrate these into the main network using their Steam ID. | * The portal master can later rebuild and integrate these into the main network using their Steam ID. | ||
+ | {{: | ||
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buildpieces/personal_portals.1733705112.txt.gz · Last modified: 2024/12/09 00:45 by eric