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biome:ashlands [2025/07/13 05:34] – arapetabiome:ashlands [2026/10/12 21:17] (current) – arapeta
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 ====== Ashlands Timed Destruction ====== ====== Ashlands Timed Destruction ======
  
 +Ashlands is a hostile environment.
  
-Ashlands is too small to really let us do any QoL base stuff. To facilitate everyone in Ashlands we had to do the opposite and inflict damage over time to wards and workbenches there instead.+As in vanilla game, if you build in wood then it will burn in the next fire rain.
  
-Only active outposts (daily repairs) will stay alive, i.e. you must actively repair your outpost every day.+In addition to this, Anything close to [[Respawn:Locations_Fortress|Fortresses]], will be destroyed within hours when the Fortress respawns. \\ Note that this also applies to terrain modifications
  
 +No materials are left.
  
-  * Workbenches without repairs are destroyed slowly over 2 days. //6.25% damage inflicted every 3rd hour// +Note: Wood burns in Ashlands so any wood components will be gone fast.
-  * Wards without repairs are destroyed slowly over 4 days. //3.125% damage inflicted every 3rd hour// +
-  * Anything inside Caves are auto destroyed over 12 hours. //25% damage inflicted every 3rd hour// +
-  * Anything close to [[Respawn:Locations_Fortress|Fortresses]], are auto destroyed within hours. //25% damage inflicted every 30 min// +
- +
-When its destroyed, materials are dropped to the ground, but they also vanish after 60 minutes by valheim defaults if not inside workbench/ward radius. +
- +
-Note: Wood burns in Ashlands so any wood components will be gone a lot faster+
biome/ashlands.1752384889.txt.gz · Last modified: 2025/07/13 05:34 by arapeta