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biome:ashlands [2024/08/09 09:11] – arapetabiome:ashlands [2026/10/12 21:17] (current) – arapeta
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-Ashlands is too small to really let us to any QoL base stuff. to facilitate everyone in ashlands we had to do the opposite and inflict damage over time to wards and workbenches there instead.+====== Ashlands Timed Destruction ======
  
-Only active outposts (daily repairs) will stay alive, i.e. you must actively repair your outpost every day.+Ashlands is a hostile environment.
  
 +As in vanilla game, if you build in wood then it will burn in the next fire rain.
  
-  * workbenches without repairs destroys slowly over 2 days +In addition to this, Anything close to [[Respawn:Locations_Fortress|Fortresses]], will be destroyed within hours when the Fortress respawns. \\ Note that this also applies to terrain modifications
-  * wards without repairs destroys slowly over 4 days +
-  * anything close to Fortresses, auto destroys within hours. +
-  * anything inside Caves auto destroys somewhat longer that hours, forgot the numbers but should be enough to stay up for IRL sleep, but less than a full day.+
  
-When its destroyed, materials are dropped to the ground, but they also vanish after 60 minutes by valheim defaults if not inside workbench/ward.+No materials are left. 
 + 
 +Note: Wood burns in Ashlands so any wood components will be gone fast.
biome/ashlands.1723194712.txt.gz · Last modified: 2024/08/09 09:11 by arapeta